Linking OpenGL Programs in MSC++ 6
Using GLUT with Visual Studio 6
- File
- New
- Projects
- Win32 Application
Project name = Whatever_you_want_to_call_it
Specify a directory
- Create an "empty project"
- Project
- Add To Project
- Files
- Your_C++_File
opengl32.lib
glu32.lib
glaux.lib
glut32.lib
- Project
- Settings
- Link
- Select Category = Output
Entry-point symbol = mainCRTStartup
- Build
- Rebuild All
Execute
Using GLUT with .net 2004
- File
- New
- Projects
- Visual C++ Projects
- Win32 Project
Project name = Whatever_you_want_to_call_it
Specify a directory
- Win32 Application Wizard
- Application Settings
- Choose "Console Type"
Check "Empty Project"
- View
- Solution Explorer
- Add Existing Item
- Your_C++_File
opengl32.lib
glu32.lib
glaux.lib
glut32.lib
- Build
- Build Solution
- Debug
- Start